![]() ![]() Meant to be a way to keep players on edge throughout their time with Dead Space, senior game director Eric Baptizat describes the Intensity Director as “a way for us to control the stress level for the player, to be sure there’s always something happening.”Įssentially, the system will gauge a player’s general performance during their time with the game and dynamically adjust events to make the game scarier. This time around, the focus is on a new feature dubbed the Intensity Director. ![]() Developer EA Motive has revealed new details about the upcoming Dead Space remake in a new developer blog post on the game’s official website. ![]()
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